Monday, September 26, 2022

Tony C Rants #1

 

  

The Assassin’s Creed franchise sucks balls. This series as a whole shouldn’t have been a franchise in the first place.
The only Assassin’s Creed game that exists in my eyes is the first game. Just take out the crappy future story with Desmond and the rest of the snarky forgettable cast, maybe make the Apple of Eden something that isn’t about aliens, and Ubisoft would have a great one-hit wonder game in their catalog of games.
AC2 and Brotherhood should be their own games, like a mafia GTA-style game with the same parkour gameplay minus tailing missions and collectibles are complete cancer and terrible game design, and it’s about Ezio, with help from the Medici family and Machiavelli, seeking revenge against the Borgia family for the deaths of his father and two brothers.
As much as I like 2 and Brotherhood, growing up and playing these two games a lot, they shouldn’t be Assassin’s Creed games. The same goes for AC Black Flag, especially since the stealth in that game is god awful or just implemented in there for interior decoration, which the same can be said about most AAA games with stealth mechanics shoehorned in and written off as “new” or “innovative”.
As for the rest of the games in the series, forget about them. They are the definition of games that everybody buys but is left on the shelf to collect dust for years and years after wasting God knows how much of your time and life to play something that’s a bore and makes you feel like you’re doing chores instead of playing a real video game. AC Unity is the slight exemption to this, which I think is decent despite its poor launch and overload of samey collectibles and missions, although it shouldn’t be an AC game either.
The big lesson that game companies, especially the big corporate ones, need to take away from series like AC is to not make annual franchises out of them (like Call of Duty and other garbage franchises for example). One-hit wonders, especially a two or three game series, whether it be the Sly Cooper series or the Legacy of Kain games, give a lasting impact and high replay value. Each game should bring something unique to the table, gameplay and mechanics that make the game fun. Just look at the Nintendo games like Mario or Metroid.
Also, they should’ve let Patrice Désilets make 1666: Amsterdam like he wanted to all those years ago when he worked on this project under Ubisoft. That would’ve been an awesome game, especially the idea of roaming around 17th century Netherlands while doing all these necromancy spells and killing crooks.
You screwed up big time, Ubisoft.

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